Micro-Texture Synthesis by Phase Randomization
Bruno Galerne, Yann Gousseau, Jean-Michel Morel
→ BibTeX
    title   = {{Micro-Texture Synthesis by Phase Randomization}},
    author  = {Galerne, Bruno and Gousseau, Yann and Morel, Jean-Michel},
    journal = {{Image Processing On Line}},
    volume  = {1},
    year    = {2011},
    doi     = {10.5201/ipol.2011.ggm_rpn},
% if your bibliography style doesn't support doi fields:
    note    = {\url{http://dx.doi.org/10.5201/ipol.2011.ggm_rpn}}
Bruno Galerne, Yann Gousseau, and Jean-Michel Morel, Micro-Texture Synthesis by Phase Randomization, Image Processing On Line, 1 (2011). http://dx.doi.org/10.5201/ipol.2011.ggm_rpn

Communicated by Gabriel Peyré
Demo edited by Nicolas Limare


This contribution is concerned with texture synthesis by example, the process of generating new texture images from a given sample. The Random Phase Noise algorithm presented here synthesizes a texture from an original image by simply randomizing its Fourier phase. It is able to reproduce textures which are characterized by their Fourier modulus, namely the random phase textures (or micro-textures).


Supplementary Materials